It is time to once again delve into the land of Tamriel – Skyrim has arrived! It’s taken awhile but the fifth entry in The Elder Scrolls series is finally here in all its glory. The Elder Scrolls is a big series set in a big world. Look at it like this: the massive chunks we got to explore in Morrowind and Oblivion, and that we’ll get to explore in this Friday’s Skyrim, combine together to form roughly half of one continent, Tamriel, in the larger world of Nirn
There is a lot of ground to cover here so let’s get right into it. As usual, this guide is put together for newbies of the game, and is meant to help them out with many of the various intricate systems in this title. With blade in one hand and sword in the other it’s time to take on the hordes that stand between your hero and his destiny… While veterans of the older games might find some information to aid with the transition to the new mechanics of this title, newer players will gain the most out of this.

The area of Oblivion in which Nirn, its two moons and surrounding planets exist is known as Mundus. According to Elder Scrolls lore, Mundus was created by a collective of gods. Lorkhan hatched the original idea, but beliefs differ on how the next steps unfolded.
It always comes back to the Aedra though: eight of these beings sacrificed parts of themselves in the bulding of Nirn, becoming known as the Eight Divines. They are: Akatosh, Dibella, Arkay, Zenithar, Stendarr, Mara, Kynareth and Julianos. A Ninth Divine, Talos, later joined those ranks; Tiber Septim, the first emperor of Tamriel, ascended to godhood at the end of his reign.
You’ll also want to take note of Winterhold. This snow-blanketed city is actually more of a minor settlement; it’s small in both size and population and there isn’t a load screen separating it from the rest of Skyrim. However, this is also where you’ll find the College of Winterhold, which fills the role of mages’ guild in this game.
You can also expect to be spending time in other cities, like Windhelm and Dawnstar and Falkreath.
